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Splash Damage from Graham

August 5, 2011
If you've been following us on Facebook or Twitter, you'll have been expecting Splash Damage for a while now. If not, surprise! I'm done with it and it's been released all around the internet. Enjoy.

You may be wondering where The Balloon King's Big Day is. Although I did finish it a while back, I couldn't shake the feeling that there was more I should be adding to it. I've decided to put the game on the shelf for now and come back to it later when/if I figure out what's missing.

I've spent the last week working on the website visuals, which I've just uploaded. I worked most heavily on the play page, but the whole site got a little work done on it. My overall goal for this work was to make the site more content-centric, so I've removed the top ad on the play page. Next week I plan to start work on another game, then I'll switch off between game and website work every week thereafter.

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Work Continues from Graham

April 28, 2011
Coming soon...


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Caption Generator from Graham

March 30, 2011
Last week was Spring Break. It was a hectic time to say the least, and I may have forgotten to upload a game or two, but luckily, I'm back now! Even though I missed a couple uploads, I did manage to finish up a cool little side project—CaptionGenerator.com.

Caption Generator is a site that will allow you to easily add captions to any Youtube video you like. I haven't posted the link anywhere else (yet), so there aren't too many videos up there. Check it out and let me know what you think!

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The New Game from Graham

March 12, 2011
If you follow Ironswine on Twitter or Facebook, you'll no doubt have heard that Ironswine's newest game is in development, and let me tell you. It's going to be a little stranger than BattlePaint was.

Exploring the Balloon King's personality


The basic premise involves the Balloon King, a special day, and destroying the universe. It should be pretty neat.

The definition of derp


The game is already in a playable state, but I've got a bunch more polish to add to the gameplay, not to mention the music, art, sound effects, and balancing issues that I still need to figure out. At this point, I'm not quite sure what release deadline I'll be setting for the game, so I can't commit to one yet, but I will say that I would like to be done with the game within one to two months.

It's me developing the game this time, so that means the site will remain pretty much as-is for now because I'm focusing as much time as possible on the game. Of course, if there's something you'd really like to see on the site, feel free to let me know either in the comments or via email and I'll see if I can tear myself away from game programming to work on the site again ;).

I'll post some more specific information about the new game soon...

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Points from Graham

February 22, 2011
Points are live!

For now, points acquisition is limited to comments and games, but soon they'll apply to forum threads and posts as well. Points are acquired by doing something good and having other users rating it.

Games always had the ability to be rated, but now when they're rated, they'll add to the author's total points. What ARE new are the arrow buttons now associated with individual comments, allowing you to vote up other user's (or your own) comments. The points gathered here add to your total point count as well.

You can check out your points for individual categories on your userpage, or get a quick overview of your total points in the usercorner, right by your name, in parentheses.

I might add a leaderboard of some sort based on points in the next few days. Beyond that though, there's no real point to points. Lemme know what you think in the comments!

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