| Ironswine October 20, 2011 | 1762 plays | ||||||||||
|
A story is told of a boy who was lonesome, who strayed a bit far from his home. As the daylight grew dimmer he saw a faint glimmer, lost in the wake of sea foam. For the boy had a feeling that this monster was kneeling to offer his hand to a friend. The boy darted away but then turned to stay, afraid of the message he'd send. He lowered his head and the boy bustled up looking proud atop his new steed. For the boy had a venture: He was bound for adventure, and this monster had planted the seed. Looking up to the stars he thought to himself, imagine all of the people up there. Could they all be as lonely? Or am I one and only? Would the people on Earth really care? So our story unfolds. A boy and his pet leaving his home with care or regret. Truly a tale that none will forget. Venture into space! Exploring distant planets and solving their puzzles to change the way the world views you, become a hero! Each planet has a puzzle to solve, when you figure out what it is and solve it the planet will regain color and the screen will flash. |
|